// DF_radio.txt

// Format:

//	File		=The file name of the loop (relative to gamedir/sound/addons/SourceOP/radio; 155 character max)
//	Name		=The actual song name (default is the File; 47 character max)
//	ShortName	=The name that is used to play the song with the radioplay command (default is the song #; 31 character max)
//	Pitch		=The pitch of the loop (default 100; Range: 1-255)
//	Volume		=The volume of the loop (default 10; Range: 0-10; 10 is loudest)

//	Dynamics	=The dynamics of the loop (default 0)
//			0: "None"
//			1: "Huge Machine"
//			2: "Big Machine"
//			3: "Machine"
//			4: "Slow Fade in"  
//			5: "Fade in"
//			6: "Quick Fade in"
//			7: "Slow Pulse"
//			8: "Pulse"
//			9: "Quick pulse"
//			10: "Slow Oscillator"
//			11: "Oscillator"
//			12: "Quick Oscillator"
//			13: "Grunge pitch"
//			14: "Very low pitch"
//			15: "Low pitch"
//			16: "High pitch"
//			17: "Very high pitch"
//			18: "Screaming pitch"
//			19: "Oscillate spinup/down"
//			20: "Pulse spinup/down"
//			21: "Random pitch"
//			22: "Random pitch fast"
//			23: "Incremental Spinup"
//			24: "Alien"
//			25: "Bizzare"
//			26: "Planet X"
//			27: "Haunted"

//	NotLooped	=Is NOT Looped (boolean; default 0)
//	Radius		=Radius of the sound (default 2)
//			1: "Small Radius"
//			2: "Medium Radius"
//			3: "Large Radius"

// #1
{
	File		= whatislove.wav
	Name		= What Is Love
	ShortName	= whatislove
}
// #2
{
	File		= move.wav
	Name		= Move Your Body
	ShortName	= move
}
// #3
{
	File		= aroundtheworld.wav
	Name		= Around The World
	ShortName	= aworld
}
// #4
{
	File		= phlacid.wav
	Name		= Phlacid
	ShortName	= phlacid
}
// #5
{
	File		= popcorn.wav
	Name		= Popcorn
	ShortName	= popcorn
}
// #6
{
	File		= stepup.wav
	Name		= Stepup
	ShortName	= stepup
}
// #7
{
	File		= wipeout.wav
	Name		= Wipeout
	ShortName	= wipeout
}
// #8
{
	File		= timeisnow.mp3
	Name		= The Time Is Now
	ShortName	= timeisnow
}
// #9
{
	File		= superstar.wav
	Name		= Super Star
	ShortName	= superstar
}
// #10
{
	File		= daloop1.wav
	Name		= Loop1 - Dark Angel
	ShortName	= daloop1
}
// #11
{
	File		= daloop2.wav
	Name		= Loop2 - Dark Angel
	ShortName	= daloop2
}
// #12
{
	File		= daloop3.wav
	Name		= Loop3 - Dark Angel
	ShortName	= daloop3
}
// #13
{
	File		= daloop4.wav
	Name		= Loop4 - Dark Angel
	ShortName	= daloop4
}
// #14
{
	File		= daloop5.wav
	Name		= Loop5 - Dark Angel
	ShortName	= daloop5
}
// #15
{
	File		= daloop6.wav
	Name		= Loop6 - Dark Angel
	ShortName	= daloop6
}
// #16
{
	File		= daloop7.wav
	Name		= Loop7 - Dark Angel
	ShortName	= daloop7
}
// #17
{
	File		= daloop8.wav
	Name		= Loop8 - Dark Angel
	ShortName	= daloop8
}
// #18
{
	File		= daloop9.wav
	Name		= Loop9 - Dark Angel
	ShortName	= daloop9
}
// #19
{
	File		= sgloop21.wav
	Name		= Lose Yourself
	ShortName	= loseyorself
}
// #20
{
	File		= sgloop14.wav
	Name		= 007 Theme
	ShortName	= 007theme
}
// #21
{
	File		= sgloop4.wav
	Name		= Family Affair
	ShortName	= sgloop4
}
// #22
{
	File		= sgloop29.wav
	Name		= Hall of the Mountain King
	ShortName	= sgloop29
}
// #23
{
	File		= sgloop30.wav
	Name		= SG Loop 30
	ShortName	= sgloop30
}
// #24
{
	File		= woohoo.wav
	Name		= Woohoo
	ShortName	= woohoo
}
