Using the Remote Client
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Current revision (00:28, 27 August 2007) (edit) (undo) Drunken F00l (Talk | contribs) (Clarified last sentence) |
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| == Windows == | == Windows == | ||
| === Status === | === Status === | ||
| + | [[Image:StatusWindow.gif]] | ||
| + | |||
| + | *A: Displays the current ping to the server measured in milliseconds. | ||
| + | *B: Displays the average of the last ten pings to the server. | ||
| + | *C: Show the number of players connected and the maximum number of players possible. | ||
| + | *D: Shows the current map that the server is playing. | ||
| + | *E: Shows any time or frag limits and the status of each. | ||
| + | *F: Shows whether or not friendly fire is on. | ||
| + | *G: A log of any status messages. This box will show connection status, error message, and messages sent from the server. | ||
| + | |||
| === My Info === | === My Info === | ||
| === Players === | === Players === | ||
Current revision
Contents |
[edit] Connecting
[edit] Windows
[edit] Status
- A: Displays the current ping to the server measured in milliseconds.
- B: Displays the average of the last ten pings to the server.
- C: Show the number of players connected and the maximum number of players possible.
- D: Shows the current map that the server is playing.
- E: Shows any time or frag limits and the status of each.
- F: Shows whether or not friendly fire is on.
- G: A log of any status messages. This box will show connection status, error message, and messages sent from the server.

