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- Player Commands (1,771 bytes)
1: == Player Abilities ==
10: == Other Player Commands ==
12: ...layername''' will accept full or partial names of players.
20: *whois playername
21: **This command will display a player's SteamID, User ID, and whether or not he or she ...
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- Commands (316 bytes)
7: ...mmands|Player Commands|Commands and abilities for players}} - Admin noclip (506 bytes)
2: |command_name = admin_noclip
3: ... = {{CmdArgReq|cmd=[[Player Command Argument|player]]}} {{CmdArgOpt|cmd=[[Boolean Command Argument|bo...
4: ...cription = Gives or removes noclip for a player.
5: |users_name = noclip
12: |description = Gives a player named BillyBob noclip - Admins File (1,969 bytes)
1: ...sions for users. It accepts users either by their name, SteamID, or IP.
4: ...ded in quotes. The three types of users are <code>Name</code>, <code>SteamID</code>, and <code>IP</code>...
14: * denyCmd - Denies a user access to a regular player command. As of now, this only applies to hook, je...
15: ... command's [[DF Admins users name|DF_Admins_users_name]]
16: ... command's [[DF Admins users name|DF_Admins_users_name]] - Change Log (4,855 bytes)
42: * [ADD] Added spawning props by name ([[e_spawnprop]]).
53: * [ADD] Added player private chat (!pc).
61: ...trol logging of remote admin chat that is sent to players and remote admin chat that is sent to other admi...
65: ... shows where players are. Admins are able to move players, spawn objects, and see death messages on the ma...
67: * [ADD] Admins can set a player's health. - Admin giveweapons (444 bytes)
2: |command_name = admin_giveweapons
3: ... = {{CmdArgReq|cmd=[[Player Command Argument|player]]}}
4: |description = Gives all weapons to a player.
5: |users_name = giveweapons
12: |description = Gives a player named BillyBob all weapons - Admin send (510 bytes)
2: |command_name = admin_send
3: ... to]]}} {{CmdArgReq|cmd=[[Player Command Argument|player sent]]}}
4: |description = Sends "player sent" to "player to".
5: |users_name = send
12: ... = Sends a player named BillyBob to a player named Dustin - E fire self (687 bytes)
2: |command_name = e_fire_self
3: ...= {{CmdArgReq|cmd=[[String Command Argument|input name]]}} {{CmdArgReq|cmd=[[String Command Argument|par...
4: ...he [[e_fire]] command except that it affects your player entity.
5: |users_name = e_fire_self - DF feature showcredits (284 bytes)
3: description = Shows how many credits a player has on their screen | - DF price slay (229 bytes)
3: ... = Sets the price to purchase slaying another player with credits | - DF jetpackvote printvoters (303 bytes)
3: description = Shows when a player makes a vote and what he/she voted for in chat | - DF highpingkicker maxping (388 bytes)
3: ...r has an average ping higher than this, then that player will be kicked. | - DF highpingkicker samples (363 bytes)
3: ... to make a decision on whether or not to kick the player. | - DF highpingkicker message (304 bytes)
3: ...sage to be displayed in a player's console if the player's ping is too high | - DF sk snark dmg pop (320 bytes)
3: ...Snarks will do more damage when they pop for each player they bite. | - Using the Remote Client (831 bytes)
9: ...er of players connected and the maximum number of players possible.
16: === Players ===
18: === Player DB === - Managing Remote Client Users (3,288 bytes)
2: ...f you see one) will allow an admin using the user name Drunken F00l to connect.
7: ...ample, to make the admin only be able to view the player list, put the following line below the password:
9: Players = a
12: The 'a' means that the player is able to view the player list. To give the admin full access, put the foll...
14: Players = abcdefghijklmno - Player Commands (1,771 bytes)
1: == Player Abilities ==
10: == Other Player Commands ==
12: ...layername''' will accept full or partial names of players.
20: *whois playername
21: **This command will display a player's SteamID, User ID, and whether or not he or she ... - Admin slap (421 bytes)
2: |command_name = admin_slap
3: ... = {{CmdArgReq|cmd=[[Player Command Argument|player]]}}
4: |description = Slaps a player for ten points of damage.
5: |users_name = slap
12: |description = Slaps a player named BillyBob - Admin slay (404 bytes)
2: |command_name = admin_slay
3: ... = {{CmdArgReq|cmd=[[Player Command Argument|player]]}}
4: |description = Slays (kills) a player.
5: |users_name = slay
12: |description = Slays a player named BillyBob - Admin kick (426 bytes)
2: |command_name = admin_kick
3: ... = {{CmdArgReq|cmd=[[Player Command Argument|player]]}}
4: |description = Kicks (disconnects) a player from the server.
5: |users_name = kick
12: |description = Kicks a player named BillyBob
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